

Keywords: masculinities, queer game studies, intersectionality, queer of colour, videogame character analysis, RPG, Mass Effect Introduction In this sense, Mass Effect serves as an example of how mass-market videogames can reclaim cultural space for marginalised subject positions. However, the prominent position of queer masculinities increasingly disturbs this reading and challenges the dominance of the white, heterosexual, attractive, male videogame protagonist. At first glance, Mass Effect's military setting and several gameplay aspects reminiscent of the first-person shooter seem to uphold a heteropatriarchal system foregrounding the hegemonic male as normative ideal. Taking into account these multiple dimensions of character presentation and paying close attention to the intersections of sexuality, gender, race and (dis)ability helps unravel the complex and shifting meanings at the heart of the game's sexual politics. Drawing on a framework proposed by Schröter & Thon (2014), characters are analysed as fictional being, game pieces and, in the case of the playable character, representations of the player. This article discusses the ludic and narrative presentation of non-hegemonic masculinities in BioWare's Mass Effect trilogy from a queer game studies perspective (Ruberg & Shaw 2017). Who is represented and how? Who has voice and agency and who is marginalised or silenced? These questions are as crucial to videogames as they are to novels or films. However, the terms of inclusion/ exclusion warrant careful critical attention. The Canadian developer BioWare's much applauded inclusion of same-sex romance options in mass-market games has rightfully been received as a crucial step towards greater inclusivity and recognition of LGBTQ* identifying audiences. Written by Kyle Campbell on behalf of GLHF.No Straight Answers: Queering Hegemonic Masculinity in BioWare’s Mass Effect by Theresa Krampe Abstract Actor Yuri Lowenthal is hopeful that his character Sandal will be back for that one. It’s a safe bet that this was intentional on Bioware’s part!īioware can likely only do small teasers like this for the next Mass Effect, as the studio is still knee-deep in development for Dragon Age 4. Several eagle-eyed fans have even made side-by-side comparisons to show how similar the chasm is to members of the Geth species. The crater outline in this poster resembles a Geth, especially the flashlight-like eye in the center. Now, it looks like the Geth, a robotic species in the Mass Effect universe, is also making a comeback.Ĭheck out the new Mass Effect teaser poster for yourself below.

There’s no official title for this game yet, as every teaser states “Mass Effect Will Continue” - fun tagline, but it doesn’t give us much to go on, eh? Oh, and Liara T’Soni is in it! So that’s at least one familiar face from the original Mass Effect trilogy. Bioware was kind enough to share a poster from the next Mass Effect game on Sunday.įor N7 Day, an annual celebration of all things Mass Effect, Bioware chose to tease the fans with some artwork from the next game.
